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2019-08-14
[Web] Integrated new maps on the web interface
notoraptor
2019-07-18
Open DAIDE port on game loading and display on web
notoraptor
2019-06-14
Gracefully handling UnpicklingError with convoys cache
Philip Paquette
2019-06-14
Using OrderResults to indicate the correct order results during adjudication
Philip Paquette
2019-06-14
DAIDE - Added connection_handler and server
Satya Ortiz-Gagne
2019-06-07
Errors are implemented using the StringableCode class
Satya Ortiz-Gagne
2019-06-07
Implemented a StringableCode class, and OrderResults as its child objects
Satya Ortiz-Gagne
2019-06-07
utils - Implemented an utility to split an order and a phase into their compo...
Satya Ortiz-Gagne
2019-06-07
DAIDE - Implemented all the DAIDE requests
Satya Ortiz-Gagne
2019-06-07
parsing - Added bytes as a primitive type
Satya Ortiz-Gagne
2019-06-07
Map - Validating that coast without '/' are adjacent to nearby water locs
Philip Paquette
2019-04-18
Refactored get_all_possible_orders for 2.5x speed improvement
Philip Paquette
2019-04-18
Added pure map with svg rendering
Philip Paquette
2019-04-18
Upgraded pylint to v2.2.0
Philip Paquette
2019-04-18
SortedDict - Added reversed_items() iterator
notoraptor
2019-04-18
Added maps 'standard_age_of_empires_2' and 'standard_fleet_rome'
notoraptor
2019-04-18
[python] Update SMALL_MAPS in convoy_paths with newly created maps.
notoraptor
2019-04-18
PriorityDict - Removed infinite recursion in Python 3.6.7
notoraptor
2019-04-18
Map - Modified norm() and compact()
notoraptor
2019-04-18
Release v1.0.0 - Diplomacy Game Engine - AGPL v3+ License
Philip Paquette