Age | Commit message (Expand) | Author |
2019-08-28 | Make sure to clear all orders before setting a new game state. | notoraptor |
2019-07-21 | Fixed game advances even if no orders are received for dummies | Philip Paquette |
2019-07-21 | Fixed synchronization issues | notoraptor |
2019-07-19 | [python] Add a new method to retrieve powers available for bots. | notoraptor |
2019-07-18 | Open DAIDE port on game loading and display on web | notoraptor |
2019-07-16 | Web - User should auto-pass when no orders are possible. (#43) | notoraptor |
2019-06-14 | Using OrderResults to indicate the correct order results during adjudication | Philip Paquette |
2019-06-14 | Added 'retreats' as an additional attribute to game.get_state() | Satya Ortiz-Gagne |
2019-06-14 | Deprecated usage of NMR in game.py | Philip Paquette |
2019-05-19 | Prevent duplicate units and centers with set_units and set_centers | Philip Paquette |
2019-04-18 | Refactored get_all_possible_orders for 2.5x speed improvement | Philip Paquette |
2019-04-18 | Updated pylint to v2.3.0 | Philip Paquette |
2019-04-18 | Deprecated support for A WWW - XXX - YYY - ZZZ (explicit multi-step convoy) | Philip Paquette |
2019-04-18 | Add _unit_owner caching (#11) | Setepenre |
2019-04-18 | game_id - Using a random stream of 96 bits encoded as base64 | Philip Paquette |
2019-04-18 | #809 - Seed for derivative maps should use same zobrist hash as parent map | Philip Paquette |
2019-04-18 | DATC 6.K.2 - Testing support of fleet in failed convoy | Philip Paquette |
2019-04-18 | DATC 6.K.1 - Testing Civil Disorder (W1901A) with 1 order and 2 to remove | notoraptor |
2019-04-18 | Map - Modified norm() and compact() | notoraptor |
2019-04-18 | Removed dependency on numpy | Philip Paquette |
2019-04-18 | Release v1.0.0 - Diplomacy Game Engine - AGPL v3+ License | Philip Paquette |