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// ==============================================================================
// Copyright (C) 2019 - Philip Paquette, Steven Bocco
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU Affero General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
// details.
//
// You should have received a copy of the GNU Affero General Public License along
// with this program. If not, see <https://www.gnu.org/licenses/>.
// ==============================================================================
export function saveGameToDisk(game, onError) {
if (game.client) {
game.client.save()
.then((savedData) => {
const domLink = document.createElement('a');
domLink.setAttribute(
'href', 'data:text/plain;charset=utf-8,' + encodeURIComponent(JSON.stringify(savedData)));
domLink.setAttribute('download', `${game.game_id}.json`);
domLink.style.display = 'none';
document.body.appendChild(domLink);
domLink.click();
document.body.removeChild(domLink);
})
.catch(exc => onError(`Error while saving game: ${exc.toString()}`));
} else {
onError(`Cannot save this game.`);
}
}
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