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// ==============================================================================
// Copyright (C) 2019 - Philip Paquette, Steven Bocco
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU Affero General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
// details.
//
// You should have received a copy of the GNU Affero General Public License along
// with this program. If not, see <https://www.gnu.org/licenses/>.
// ==============================================================================
export const ARMY = 'Army';
export const FLEET = 'Fleet';
export function offset(floatString, offset) {
return "" + (parseFloat(floatString) + offset);
}
export function setInfluence(classes, mapData, loc, power_name) {
const province = mapData.getProvince(loc);
if (!province)
throw new Error(`Unable to find province ${loc}`);
if (!['LAND', 'COAST'].includes(province.type))
return;
const id = province.getID(classes);
if (!id)
throw new Error(`Unable to find SVG path for loc ${id}`);
classes[id] = power_name ? power_name.toLowerCase() : 'nopower';
}
export function getClickedID(event) {
let node = event.target;
if (!node.id && node.parentNode.id && node.parentNode.tagName === 'g')
node = node.parentNode;
let id = node.id;
return id ? id.substr(0, 3) : null;
}
export function parseLocation(txt) {
if (txt.length > 2 && txt[1] === ' ' && ['A', 'F'].includes(txt[0]))
return txt.substr(2);
return txt;
}
export function centerSymbolAroundUnit(coordinates, symbolSizes, loc, isDislodged, symbol) {
const key = isDislodged ? 'disl' : 'unit';
const unitKey = ARMY;
const [unit_x, unit_y] = coordinates[loc][key];
const unit_height = symbolSizes[unitKey].height;
const unit_width = symbolSizes[unitKey].width;
const symbol_height = symbolSizes[symbol].height;
const symbol_width = symbolSizes[symbol].width;
return [
`${(parseFloat(unit_x) + parseFloat(unit_width) / 2 - parseFloat(symbol_width) / 2)}`,
`${(parseFloat(unit_y) + parseFloat(unit_height) / 2 - parseFloat(symbol_height) / 2)}`
];
}
export function getUnitCenter(coordinates, symbolSizes, loc, isDislodged) {
const key = isDislodged ? 'disl' : 'unit';
const unitKey = ARMY;
const [unit_x, unit_y] = coordinates[loc][key];
const unit_height = symbolSizes[unitKey].height;
const unit_width = symbolSizes[unitKey].width;
return [
`${parseFloat(unit_x) + parseFloat(unit_width) / 2}`,
`${parseFloat(unit_y) + parseFloat(unit_height) / 2}`
];
}
export function plainStrokeWidth(symbolSizes) {
return parseFloat(symbolSizes.Stroke.height);
}
export function coloredStrokeWidth(symbolSizes) {
return parseFloat(symbolSizes.Stroke.width);
}
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