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2019-07-18
Reset local orders for a power if we receive a power orders update.
notoraptor
2019-07-18
Open DAIDE port on game loading and display on web
notoraptor
2019-07-17
[web] Make button "Delete all" remove only orders from current se… (#49)
notoraptor
2019-07-17
[web] Set table info to "N/A" for eliminated powers.
notoraptor
2019-07-16
Web - User should auto-pass when no orders are possible. (#43)
notoraptor
2019-07-16
Go back to connection page from any other page if re-connection failed after ...
notoraptor
2019-07-16
[web] Add a button to delete game. (#39)
notoraptor
2019-07-07
Updated the web interface to have 3 tabs - Results / Messages / Current
Philip Paquette
2019-06-30
Not displaying 'Notification received' for every notification
Philip Paquette
2019-06-14
Gracefully handling UnpicklingError with convoys cache
Philip Paquette
2019-06-14
DAIDE - Added various tests to replay full games using the DAIDE interface
Satya Ortiz-Gagne
2019-06-14
Using OrderResults to indicate the correct order results during adjudication
Philip Paquette
2019-06-14
DAIDE - Added connection_handler and server
Satya Ortiz-Gagne
2019-06-14
DAIDE - Implemented request_managers
Satya Ortiz-Gagne
2019-06-14
DAIDE - Implemented notifications and notification_managers
Satya Ortiz-Gagne
2019-06-14
Added 'retreats' as an additional attribute to game.get_state()
Satya Ortiz-Gagne
2019-06-14
Deprecated usage of NMR in game.py
Philip Paquette
2019-06-07
DAIDE - Implemented all the DAIDE responses
Satya Ortiz-Gagne
2019-06-07
Errors are implemented using the StringableCode class
Satya Ortiz-Gagne
2019-06-07
Implemented a StringableCode class, and OrderResults as its child objects
Satya Ortiz-Gagne
2019-06-07
utils - Implemented an utility to split an order and a phase into their compo...
Satya Ortiz-Gagne
2019-06-07
DAIDE - Implemented all the DAIDE requests
Satya Ortiz-Gagne
2019-06-07
parsing - Added bytes as a primitive type
Satya Ortiz-Gagne
2019-06-07
DAIDE - Added utils str_to_bytes() and bytes_to_str()
Satya Ortiz-Gagne
2019-06-07
DAIDE - Added ability to parse clauses
Satya Ortiz-Gagne
2019-06-07
Map - Validating that coast without '/' are adjacent to nearby water locs
Philip Paquette
2019-06-07
Fixed incorrect path in maps/tests/test_map_gen.py
Philip Paquette
2019-06-07
Power - Clearing dislodged units on clear_units()
Philip Paquette
2019-06-07
Map - Adjacency for invalid unit is always false
Philip Paquette
2019-06-07
DAIDE - Added message class that can be parsed from a stream
Philip Paquette
2019-06-07
DAIDE - Added tokens with byte representation
Philip Paquette
2019-05-28
[WebDip] - Providing a "convoyPath" for moves using a convoy
Philip Paquette
2019-05-21
[web] Update ReactJS dependencies.
notoraptor
2019-05-20
WebDip API - Logging phase when submitting orders
Philip Paquette
2019-05-19
Prevent duplicate units and centers with set_units and set_centers
Philip Paquette
2019-05-19
Integration with webdiplomacy.net
Philip Paquette
2019-04-18
Refactored get_all_possible_orders for 2.5x speed improvement
Philip Paquette
2019-04-18
Updated pylint to v2.3.0
Philip Paquette
2019-04-18
Added pure map with svg rendering
Philip Paquette
2019-04-18
Deprecated support for A WWW - XXX - YYY - ZZZ (explicit multi-step convoy)
Philip Paquette
2019-04-18
Add _unit_owner caching (#11)
Setepenre
2019-04-18
Upgraded pylint to v2.2.0
Philip Paquette
2019-04-18
Removed non-ascii characters in python files
Philip Paquette
2019-04-18
SortedDict - Added reversed_items() iterator
notoraptor
2019-04-18
Added maps 'standard_age_of_empires_2' and 'standard_fleet_rome'
notoraptor
2019-04-18
game_id - Using a random stream of 96 bits encoded as base64
Philip Paquette
2019-04-18
#809 - Seed for derivative maps should use same zobrist hash as parent map
Philip Paquette
2019-04-18
Added ambiguous provinces to empire, modern and world maps
notoraptor
2019-04-18
DATC 6.K.2 - Testing support of fleet in failed convoy
Philip Paquette
2019-04-18
[python] Update SMALL_MAPS in convoy_paths with newly created maps.
notoraptor
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