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path: root/diplomacy/web/src/gui/core/page.jsx
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2019-07-17[web] Make button "Delete all" remove only orders from current se… (#49)notoraptor
- Make button "Delete all" remove only orders from current selected power. - Reorganize code - [web] Remove bugged and useless function gameReloaded() from game page. - This function caused error `engine.getPhaseType is not a function` for games with deadlines. - Move function saveGameToDisk into its own file. - [web] Add documentation to methods involved in orders management to help understand what happens. - Move methods getServerOrders() from game GUI component to game engine object. - Rename method onSetNoOrders to onSetEmptyOrdersSet. - Rename property in PowerActionsForm: onNoOrders => onPass. - [web] Update sending orders to send request clearOrders when local orders list is null. - Renamed local file: - components/power_order => power_orders - forms/power_actions_form => power_order_creation_form - Move power orders buttons bar to a separate file: - components/power_orders_actions_bar - [web] Improve messages about local/server defined orders.
2019-07-16Go back to connection page from any other page if re-connection failed after ↵notoraptor
all attempts. This should fix #16 .
2019-07-16[web] Add a button to delete game. (#39)notoraptor
- [server] Also delete game from RAM.
2019-07-07Updated the web interface to have 3 tabs - Results / Messages / CurrentPhilip Paquette
- Updated dependencies in package-lock.json - Set default homepage to "." so that built pages are relative to "index.html". - Add module "helmet" to handle page title. - Simplified page loading (replace static function builder with direct call to a method with component as argument). - Move function loadGameFromDisk in a separate file. - Use React context to access page object. - Add a new React component "Navigation" and simplify page rendering. - Add ability to choose power for any kind of loaded game. In phase history: - Show messages from all past and currently displayed phase. - Display messages from past phase with gray background. - Show messages per protagonist in tabs. - Show message phase in message header - Display message wide (header left, body right). - Display short names for powers in message tabs header. - Add warn function to page component. - Messages from previous phase are displayed with gray color text. - Game registration password input is displayed only if required - On games page: - sorted by descending timestamp created. - In table, game ID is displayed with human readable created date. - Prevent messages from displaying twice. - Re-add checkbox "show orders" to display arrow orders on past maps. - Handle HTML break-lines <br/> and remove all other HTML tags when displaying messages. - Use latest phase as current game phase when loading a game from disk.
2019-04-18Release v1.0.0 - Diplomacy Game Engine - AGPL v3+ LicensePhilip Paquette