Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-14 | DAIDE - Added connection_handler and server | Satya Ortiz-Gagne | |
- Ability to open and close port when DAIDE games are started and stopped - Can get the DAIDE port using a request | |||
2019-06-14 | DAIDE - Implemented notifications and notification_managers | Satya Ortiz-Gagne | |
- MAP = MapNameNotification - HLO = HelloNotification - SCO = SupplyCenterNotification - NOW = CurrentPositionNotification - MIS = MissingOrdersNotification - ORD = OrderResultNotification - TME = TimeToDeadlineNotification - CCD = PowerInCivilDisorderNotification - OUT = PowerIsEliminatedNotification - DRW = DrawNotification - FRM = MessageFromNotification - SLO = SoloNotification - SMR = SummaryNotification - OFF = TurnOffNotification | |||
2019-04-18 | Updated pylint to v2.3.0 | Philip Paquette | |
2019-04-18 | game_id - Using a random stream of 96 bits encoded as base64 | Philip Paquette | |
2019-04-18 | Release v1.0.0 - Diplomacy Game Engine - AGPL v3+ License | Philip Paquette | |