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2019-09-14channel.authenticate() - Deprecated argument 'create_user'Philip Paquette
- User is now created by default if it doesn't exist on the server - Unless the server prevents new registrations
2019-09-14Added ReadtheDocs documentation for the public APIPhilip Paquette
- Reformatted the docstring to be compatible - Added tests to make sure the documentation compiles properly - Added sphinx as a pip requirement Co-authored-by: Philip Paquette <pcpaquette@gmail.com> Co-authored-by: notoraptor <stevenbocco@gmail.com>
2019-07-21Fixed game advances even if no orders are received for dummiesPhilip Paquette
2019-07-18Open DAIDE port on game loading and display on webnotoraptor
- Open DAIDE port on game loading too, and [web] Display DAIDE port on game title. - [server] Also delete backup game file when deleting game. - [python] Add optional parameter `server` to ServerGame constructor to init server game with a server as soon as it is possible. Add field `daide_port` to Game for client games. When creating game, register it on server before generating client games, so that DAIDE ports are known on client game generation. Move DAIDE port opening into Server.add_new_game() and Server.get_game(), so that port is opened as soon as a new game is added or a game is loaded. Move DAIDE port closing for specific game into Server.delete_game(). Add DAIDE port to client game field daide_port if known. [web] Display DAIDE port if available in game title on game page. - [python] Display game ID in log when opening DAIDE port. - [server] Close DAIDE port as soon as game is done. - Update dependencies.
2019-06-14DAIDE - Added various tests to replay full games using the DAIDE interfaceSatya Ortiz-Gagne
2019-06-07DAIDE - Implemented all the DAIDE responsesSatya Ortiz-Gagne
- MAP = MapNameResponse - MDF = MapDefinitionResponse - HLO = HelloResponse - SCO = SupplyCenterResponse - NOW = CurrentPositionResponse - THX = ThanksResponse - MIS = MissingOrdersResponse - ORD = OrderResultResponse - TME = TimeToDeadlineResponse - YES = AcceptResponse - REJ = RejectResponse - NOT = NotResponse - CCD = PowerInCivilDisorderResponse - OUT = PowerIsEliminatedResponse - OFF = TurnOffResponse - PRN = ParenthesisErrorResponse - HUH = SyntaxErrorResponse
2019-06-07DAIDE - Implemented all the DAIDE requestsSatya Ortiz-Gagne
- NME = NameRequest - OBS = ObserverRequest - IAM = IAmRequest - HLO = HelloRequest - MAP = MapRequest - MDF = MapDefinitionRequest - SCO = SupplyCentreOwnershipRequest - NOW = CurrentPositionRequest - HST = HistoryRequest - SUB = SubmitOrdersRequest - MIS = MissingOrdersRequest - GOF = GoFlagRequest - TME = TimeToDeadlineRequest - DRW = DrawRequest - SND = SendMessageRequest - NOT = NotRequest - YES = AcceptRequest - REJ = RejectRequest - PRN = ParenthesisErrorRequest - HUH = SyntaxErrorRequest - ADM = AdminMessageRequest
2019-06-07DAIDE - Added tokens with byte representationPhilip Paquette