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authorPhilip Paquette <pcpaquette@gmail.com>2019-09-11 17:34:18 -0400
committerPhilip Paquette <pcpaquette@gmail.com>2019-09-14 18:18:53 -0400
commit96c5441ac652bb2e7e396381d3fb2e0964ad68da (patch)
tree29a582fd80553b47ea25d25908f2b624ae5c54c8 /diplomacy/daide/tests
parent57c9c33ae756cc17af223f6bc671191684ee9c9b (diff)
channel.authenticate() - Deprecated argument 'create_user'
- User is now created by default if it doesn't exist on the server - Unless the server prevents new registrations
Diffstat (limited to 'diplomacy/daide/tests')
-rw-r--r--diplomacy/daide/tests/test_daide_game.py6
1 files changed, 2 insertions, 4 deletions
diff --git a/diplomacy/daide/tests/test_daide_game.py b/diplomacy/daide/tests/test_daide_game.py
index 3e970b2..93c73b7 100644
--- a/diplomacy/daide/tests/test_daide_game.py
+++ b/diplomacy/daide/tests/test_daide_game.py
@@ -390,17 +390,15 @@ def run_game_data(nb_daide_clients, rules, csv_file):
# Creating human player
human_username = 'username'
human_password = 'password'
- human_create_user = not server.users.has_user(human_username, human_password)
# Creating bot player to play for dummy powers
bot_username = constants.PRIVATE_BOT_USERNAME
bot_password = constants.PRIVATE_BOT_PASSWORD
- bot_create_user = not server.users.has_user(bot_username, bot_password)
# Connecting
connection = yield connect(HOSTNAME, port)
- human_channel = yield connection.authenticate(human_username, human_password, human_create_user)
- bot_channel = yield connection.authenticate(bot_username, bot_password, bot_create_user)
+ human_channel = yield connection.authenticate(human_username, human_password)
+ bot_channel = yield connection.authenticate(bot_username, bot_password)
# Joining human to game
channels = {BOT_KEYWORD: bot_channel}