diff options
Diffstat (limited to 'diplomacy')
-rw-r--r-- | diplomacy/engine/game.py | 4 | ||||
-rw-r--r-- | diplomacy/server/server.py | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/diplomacy/engine/game.py b/diplomacy/engine/game.py index 3f218e4..03a25af 100644 --- a/diplomacy/engine/game.py +++ b/diplomacy/engine/game.py @@ -19,10 +19,10 @@ - Contains the game engine """ # pylint: disable=too-many-lines +import base64 import os import sys import time -import uuid import random from copy import deepcopy @@ -266,7 +266,7 @@ class Game(Jsonable): # Check game ID. if self.game_id is None: - self.game_id = '%s/%s' % (self.timestamp_created, uuid.uuid4()) + self.game_id = base64.b64encode(os.urandom(12), b'-_').decode('utf-8') # Validating status self._validate_status(reinit_powers=(self.timestamp_created is None)) diff --git a/diplomacy/server/server.py b/diplomacy/server/server.py index 5763991..fed4eb6 100644 --- a/diplomacy/server/server.py +++ b/diplomacy/server/server.py @@ -47,10 +47,10 @@ """ import atexit +import base64 import logging import os import signal -import uuid import tornado import tornado.web @@ -739,9 +739,9 @@ class Server(): def create_game_id(self): """ Create and return a game ID not already used by a game in server database. """ - game_id = str(uuid.uuid4()) + game_id = base64.b64encode(os.urandom(12), b'-_').decode('utf-8') while self.has_game_id(game_id): - game_id = str(uuid.uuid4()) + game_id = base64.b64encode(os.urandom(12), b'-_').decode('utf-8') return game_id def remove_token(self, token): |