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+# ==============================================================================
+# Copyright (C) 2019 - Philip Paquette, Steven Bocco
+#
+# This program is free software: you can redistribute it and/or modify it under
+# the terms of the GNU Affero General Public License as published by the Free
+# Software Foundation, either version 3 of the License, or (at your option) any
+# later version.
+#
+# This program is distributed in the hope that it will be useful, but WITHOUT
+# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+# FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
+# details.
+#
+# You should have received a copy of the GNU Affero General Public License along
+# with this program. If not, see <https://www.gnu.org/licenses/>.
+# ==============================================================================
+""" Utility class to save all data related to one game phase (phase name, state, messages and orders). """
+from diplomacy.engine.message import Message
+from diplomacy.utils import strings, parsing
+from diplomacy.utils.jsonable import Jsonable
+from diplomacy.utils.sorted_dict import SortedDict
+
+MESSAGES_TYPE = parsing.IndexedSequenceType(
+ parsing.DictType(int, parsing.JsonableClassType(Message), SortedDict.builder(int, Message)), 'time_sent')
+
+class GamePhaseData(Jsonable):
+ """ Small class to represent data for a game phase:
+ phase name, state, orders, orders results and messages for this phase.
+ """
+ __slots__ = ['name', 'state', 'orders', 'results', 'messages']
+
+ model = {
+ strings.NAME: str,
+ strings.STATE: dict,
+ strings.ORDERS: parsing.DictType(str, parsing.OptionalValueType(parsing.SequenceType(str))),
+ strings.RESULTS: parsing.DictType(str, parsing.SequenceType(str)),
+ strings.MESSAGES: MESSAGES_TYPE,
+ }
+
+ def __init__(self, name, state, orders, results, messages):
+ """ Constructor. """
+ self.name = ''
+ self.state = {}
+ self.orders = {}
+ self.results = {}
+ self.messages = {}
+ super(GamePhaseData, self).__init__(name=name, state=state, orders=orders, results=results, messages=messages)