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authornotoraptor <notoraptor@users.noreply.github.com>2019-07-17 15:16:43 -0400
committerPhilip Paquette <pcpaquette@gmail.com>2019-07-17 15:16:43 -0400
commit2701df1e3b03c7c605ccf212a02987d53fbd0609 (patch)
treed3637573d8585e32914c33cbd03ec0baf9c68ae3 /diplomacy/web/src/gui/utils/power_view.jsx
parente9872eea32d4f66b9c7ca8c14d530c18f6c18506 (diff)
[web] Make button "Delete all" remove only orders from current se… (#49)
- Make button "Delete all" remove only orders from current selected power. - Reorganize code - [web] Remove bugged and useless function gameReloaded() from game page. - This function caused error `engine.getPhaseType is not a function` for games with deadlines. - Move function saveGameToDisk into its own file. - [web] Add documentation to methods involved in orders management to help understand what happens. - Move methods getServerOrders() from game GUI component to game engine object. - Rename method onSetNoOrders to onSetEmptyOrdersSet. - Rename property in PowerActionsForm: onNoOrders => onPass. - [web] Update sending orders to send request clearOrders when local orders list is null. - Renamed local file: - components/power_order => power_orders - forms/power_actions_form => power_order_creation_form - Move power orders buttons bar to a separate file: - components/power_orders_actions_bar - [web] Improve messages about local/server defined orders.
Diffstat (limited to 'diplomacy/web/src/gui/utils/power_view.jsx')
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1 files changed, 65 insertions, 0 deletions
diff --git a/diplomacy/web/src/gui/utils/power_view.jsx b/diplomacy/web/src/gui/utils/power_view.jsx
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+++ b/diplomacy/web/src/gui/utils/power_view.jsx
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+// ==============================================================================
+// Copyright (C) 2019 - Philip Paquette, Steven Bocco
+//
+// This program is free software: you can redistribute it and/or modify it under
+// the terms of the GNU Affero General Public License as published by the Free
+// Software Foundation, either version 3 of the License, or (at your option) any
+// later version.
+//
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
+// details.
+//
+// You should have received a copy of the GNU Affero General Public License along
+// with this program. If not, see <https://www.gnu.org/licenses/>.
+// ==============================================================================
+import {STRINGS} from "../../diplomacy/utils/strings";
+import React from "react";
+
+function getName(power) {
+ if (power.isEliminated())
+ return <span className="dummy"><em><s>{power.name.toLowerCase()}</s> (eliminated)</em></span>;
+ return power.name;
+}
+
+function getController(power) {
+ if (power.isEliminated())
+ return <span className="dummy"><em>N/A</em></span>;
+ const controller = power.getController();
+ return <span className={controller === STRINGS.DUMMY ? 'dummy' : 'controller'}>{controller}</span>;
+}
+
+function getOrderFlag(power) {
+ if (power.isEliminated())
+ return <span className="dummy"><em>N/A</em></span>;
+ const value = ['no', 'empty', 'yes'][power.order_is_set];
+ return <span className={value}>{value}</span>;
+}
+
+function getWaitFlag(power) {
+ if (power.isEliminated())
+ return <span className="dummy"><em>N/A</em></span>;
+ return <span className={power.wait ? 'wait' : 'no-wait'}>{power.wait ? 'yes' : 'no'}</span>;
+}
+
+const GETTERS = {
+ name: getName,
+ controller: getController,
+ order_is_set: getOrderFlag,
+ wait: getWaitFlag
+};
+
+export class PowerView {
+ constructor(power) {
+ this.power = power;
+ }
+
+ static wrap(power) {
+ return new PowerView(power);
+ }
+
+ get(key) {
+ return GETTERS[key](this.power);
+ }
+}