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author | Philip Paquette <pcpaquette@gmail.com> | 2019-07-07 09:23:59 -0400 |
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committer | Philip Paquette <pcpaquette@gmail.com> | 2019-07-07 15:33:01 -0400 |
commit | 5c71a0f73717bffefb5e23a9e100adb62fc54a61 (patch) | |
tree | a841ca27065db2c68e07570780549624bbb70f40 /diplomacy/web/src/gui/core/delete_button.jsx | |
parent | d67963031211b32df6dd39d610a6424717729094 (diff) |
Updated the web interface to have 3 tabs - Results / Messages / Current
- Updated dependencies in package-lock.json
- Set default homepage to "." so that built pages are relative to "index.html".
- Add module "helmet" to handle page title.
- Simplified page loading (replace static function builder with direct call to a method with component as argument).
- Move function loadGameFromDisk in a separate file.
- Use React context to access page object.
- Add a new React component "Navigation" and simplify page rendering.
- Add ability to choose power for any kind of loaded game.
In phase history:
- Show messages from all past and currently displayed phase.
- Display messages from past phase with gray background.
- Show messages per protagonist in tabs.
- Show message phase in message header
- Display message wide (header left, body right).
- Display short names for powers in message tabs header.
- Add warn function to page component.
- Messages from previous phase are displayed with gray color text.
- Game registration password input is displayed only if required
- On games page:
- sorted by descending timestamp created.
- In table, game ID is displayed with human readable created date.
- Prevent messages from displaying twice.
- Re-add checkbox "show orders" to display arrow orders on past maps.
- Handle HTML break-lines <br/> and remove all other HTML tags when displaying messages.
- Use latest phase as current game phase when loading a game from disk.
Diffstat (limited to 'diplomacy/web/src/gui/core/delete_button.jsx')
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