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authornotoraptor <notoraptor@users.noreply.github.com>2019-07-17 15:16:43 -0400
committerPhilip Paquette <pcpaquette@gmail.com>2019-07-17 15:16:43 -0400
commit2701df1e3b03c7c605ccf212a02987d53fbd0609 (patch)
treed3637573d8585e32914c33cbd03ec0baf9c68ae3 /diplomacy/web/src/gui/core/delete_button.jsx
parente9872eea32d4f66b9c7ca8c14d530c18f6c18506 (diff)
[web] Make button "Delete all" remove only orders from current se… (#49)
- Make button "Delete all" remove only orders from current selected power. - Reorganize code - [web] Remove bugged and useless function gameReloaded() from game page. - This function caused error `engine.getPhaseType is not a function` for games with deadlines. - Move function saveGameToDisk into its own file. - [web] Add documentation to methods involved in orders management to help understand what happens. - Move methods getServerOrders() from game GUI component to game engine object. - Rename method onSetNoOrders to onSetEmptyOrdersSet. - Rename property in PowerActionsForm: onNoOrders => onPass. - [web] Update sending orders to send request clearOrders when local orders list is null. - Renamed local file: - components/power_order => power_orders - forms/power_actions_form => power_order_creation_form - Move power orders buttons bar to a separate file: - components/power_orders_actions_bar - [web] Improve messages about local/server defined orders.
Diffstat (limited to 'diplomacy/web/src/gui/core/delete_button.jsx')
-rw-r--r--diplomacy/web/src/gui/core/delete_button.jsx43
1 files changed, 0 insertions, 43 deletions
diff --git a/diplomacy/web/src/gui/core/delete_button.jsx b/diplomacy/web/src/gui/core/delete_button.jsx
deleted file mode 100644
index 59141fd..0000000
--- a/diplomacy/web/src/gui/core/delete_button.jsx
+++ /dev/null
@@ -1,43 +0,0 @@
-import React from "react";
-import {Button} from "./button";
-import PropTypes from "prop-types";
-
-export class DeleteButton extends React.Component {
- constructor(props) {
- super(props);
- this.state = {step: 0};
- this.onClick = this.onClick.bind(this);
- }
-
- onClick() {
- this.setState({step: this.state.step + 1}, () => {
- if (this.state.step === 2)
- this.props.onClick();
- });
- }
-
- render() {
- let title = '';
- let color = '';
- if (this.state.step === 0) {
- title = this.props.title;
- color = 'secondary';
- } else if (this.state.step === 1) {
- title = this.props.confirmTitle;
- color = 'danger';
- } else if (this.state.step === 2) {
- title = this.props.waitingTitle;
- color = 'danger';
- }
- return (
- <Button title={title} color={color} onClick={this.onClick} small={true} large={true}/>
- );
- }
-}
-
-DeleteButton.propTypes = {
- title: PropTypes.string.isRequired,
- confirmTitle: PropTypes.string.isRequired,
- waitingTitle: PropTypes.string.isRequired,
- onClick: PropTypes.func.isRequired
-};