diff options
author | Philip Paquette <pcpaquette@gmail.com> | 2019-07-07 09:23:59 -0400 |
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committer | Philip Paquette <pcpaquette@gmail.com> | 2019-07-07 15:33:01 -0400 |
commit | 5c71a0f73717bffefb5e23a9e100adb62fc54a61 (patch) | |
tree | a841ca27065db2c68e07570780549624bbb70f40 /diplomacy/web/src/gui/core/action.jsx | |
parent | d67963031211b32df6dd39d610a6424717729094 (diff) |
Updated the web interface to have 3 tabs - Results / Messages / Current
- Updated dependencies in package-lock.json
- Set default homepage to "." so that built pages are relative to "index.html".
- Add module "helmet" to handle page title.
- Simplified page loading (replace static function builder with direct call to a method with component as argument).
- Move function loadGameFromDisk in a separate file.
- Use React context to access page object.
- Add a new React component "Navigation" and simplify page rendering.
- Add ability to choose power for any kind of loaded game.
In phase history:
- Show messages from all past and currently displayed phase.
- Display messages from past phase with gray background.
- Show messages per protagonist in tabs.
- Show message phase in message header
- Display message wide (header left, body right).
- Display short names for powers in message tabs header.
- Add warn function to page component.
- Messages from previous phase are displayed with gray color text.
- Game registration password input is displayed only if required
- On games page:
- sorted by descending timestamp created.
- In table, game ID is displayed with human readable created date.
- Prevent messages from displaying twice.
- Re-add checkbox "show orders" to display arrow orders on past maps.
- Handle HTML break-lines <br/> and remove all other HTML tags when displaying messages.
- Use latest phase as current game phase when loading a game from disk.
Diffstat (limited to 'diplomacy/web/src/gui/core/action.jsx')
-rw-r--r-- | diplomacy/web/src/gui/core/action.jsx | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/diplomacy/web/src/gui/core/action.jsx b/diplomacy/web/src/gui/core/action.jsx new file mode 100644 index 0000000..73fe8cb --- /dev/null +++ b/diplomacy/web/src/gui/core/action.jsx @@ -0,0 +1,52 @@ +// ============================================================================== +// Copyright (C) 2019 - Philip Paquette, Steven Bocco +// +// This program is free software: you can redistribute it and/or modify it under +// the terms of the GNU Affero General Public License as published by the Free +// Software Foundation, either version 3 of the License, or (at your option) any +// later version. +// +// This program is distributed in the hope that it will be useful, but WITHOUT +// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more +// details. +// +// You should have received a copy of the GNU Affero General Public License along +// with this program. If not, see <https://www.gnu.org/licenses/>. +// ============================================================================== +import React from "react"; +import PropTypes from 'prop-types'; + + +export class Action extends React.Component { + // title + // isActive + // onClick + // See Button parameters. + + render() { + return ( + <div className="action nav-item" onClick={this.props.onClick}> + <div + className={'nav-link' + (this.props.isActive ? ' active' : '') + (this.props.highlight !== null ? ' updated' : '')}> + {this.props.title} + {this.props.highlight !== null + && this.props.highlight !== undefined + && <span className={'update'}>{this.props.highlight}</span>} + </div> + </div> + ); + } +} + +Action.propTypes = { + title: PropTypes.string.isRequired, + onClick: PropTypes.func.isRequired, + highlight: PropTypes.any, + isActive: PropTypes.bool +}; + +Action.defaultProps = { + highlight: null, + isActive: false +}; |