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authornotoraptor <notoraptor@users.noreply.github.com>2019-07-17 15:16:43 -0400
committerPhilip Paquette <pcpaquette@gmail.com>2019-07-17 15:16:43 -0400
commit2701df1e3b03c7c605ccf212a02987d53fbd0609 (patch)
treed3637573d8585e32914c33cbd03ec0baf9c68ae3 /diplomacy/web/src/gui/components/layouts.jsx
parente9872eea32d4f66b9c7ca8c14d530c18f6c18506 (diff)
[web] Make button "Delete all" remove only orders from current se… (#49)
- Make button "Delete all" remove only orders from current selected power. - Reorganize code - [web] Remove bugged and useless function gameReloaded() from game page. - This function caused error `engine.getPhaseType is not a function` for games with deadlines. - Move function saveGameToDisk into its own file. - [web] Add documentation to methods involved in orders management to help understand what happens. - Move methods getServerOrders() from game GUI component to game engine object. - Rename method onSetNoOrders to onSetEmptyOrdersSet. - Rename property in PowerActionsForm: onNoOrders => onPass. - [web] Update sending orders to send request clearOrders when local orders list is null. - Renamed local file: - components/power_order => power_orders - forms/power_actions_form => power_order_creation_form - Move power orders buttons bar to a separate file: - components/power_orders_actions_bar - [web] Improve messages about local/server defined orders.
Diffstat (limited to 'diplomacy/web/src/gui/components/layouts.jsx')
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diff --git a/diplomacy/web/src/gui/components/layouts.jsx b/diplomacy/web/src/gui/components/layouts.jsx
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+++ b/diplomacy/web/src/gui/components/layouts.jsx
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+// ==============================================================================
+// Copyright (C) 2019 - Philip Paquette, Steven Bocco
+//
+// This program is free software: you can redistribute it and/or modify it under
+// the terms of the GNU Affero General Public License as published by the Free
+// Software Foundation, either version 3 of the License, or (at your option) any
+// later version.
+//
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
+// details.
+//
+// You should have received a copy of the GNU Affero General Public License along
+// with this program. If not, see <https://www.gnu.org/licenses/>.
+// ==============================================================================
+import React from 'react';
+import PropTypes from 'prop-types';
+
+class Div extends React.Component {
+ getClassName() {
+ return '';
+ }
+
+ render() {
+ return (
+ <div className={this.getClassName() + (this.props.className ? ' ' + this.props.className : '')}>
+ {this.props.children}
+ </div>
+ );
+ }
+}
+
+Div.propTypes = {
+ className: PropTypes.string,
+ children: PropTypes.oneOfType([PropTypes.array, PropTypes.object])
+};
+
+export class Bar extends Div {
+ getClassName() {
+ return 'bar';
+ }
+}
+
+export class Row extends Div {
+ getClassName() {
+ return 'row';
+ }
+}
+
+export class Col extends Div {
+ getClassName() {
+ return 'col';
+ }
+}