// ==============================================================================
// Copyright (C) 2019 - Philip Paquette, Steven Bocco
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU Affero General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
// details.
//
// You should have received a copy of the GNU Affero General Public License along
// with this program. If not, see .
// ==============================================================================
import {STRINGS} from "../../diplomacy/utils/strings";
import React from "react";
function getName(power) {
if (power.isEliminated())
return {power.name.toLowerCase()} (eliminated);
return power.name;
}
function getController(power) {
if (power.isEliminated())
return N/A;
const controller = power.getController();
return {controller};
}
function getOrderFlag(power) {
if (power.isEliminated() || power.game.orderableLocations[power.name].length === 0)
return N/A;
const value = ['no', 'empty', 'yes'][power.order_is_set];
return {value};
}
function getWaitFlag(power) {
if (power.isEliminated())
return N/A;
return {power.wait ? 'yes' : 'no'};
}
const GETTERS = {
name: getName,
controller: getController,
order_is_set: getOrderFlag,
wait: getWaitFlag
};
export class PowerView {
constructor(power) {
this.power = power;
}
static wrap(power) {
return new PowerView(power);
}
get(key) {
return GETTERS[key](this.power);
}
}