# ============================================================================== # Copyright (C) 2019 - Philip Paquette # # This program is free software: you can redistribute it and/or modify it under # the terms of the GNU Affero General Public License as published by the Free # Software Foundation, either version 3 of the License, or (at your option) any # later version. # # This program is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS # FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more # details. # # You should have received a copy of the GNU Affero General Public License along # with this program. If not, see . # ============================================================================== """ Contains the list of valid tokens and their byte representation """ # Constants BYTES_TO_STR = {} # (0x46, 0x04) -> 'ECS' STR_TO_BYTES = {} # 'ECS' -> (0x46, 0x04) ASCII_BYTE = 0x4B # Byte identifying an ASCII char # Utilities class Token: """ Contains the representation of a token """ def __init__(self, from_str=None, from_int=None, from_bytes=None): """ Initialize a token from its string representation, or from its bytes representation :param from_str: The string representation of the token :param from_int: The integer representation of the token :param from_bytes: The byte representation of the token """ self.repr_str = '' self.repr_int = None self.repr_bytes = b'' # From string if from_str is not None: assert from_int is None, 'Cannot provide both a string and an integer' assert from_bytes is None, 'Cannot provide both a string and bytes' self._load_from_str(str(from_str)) # From integer elif from_int is not None: assert from_bytes is None, 'Cannot provide both an integer and bytes' self._load_from_int(int(from_int)) # From bytes elif from_bytes is not None: self._load_from_bytes(from_bytes) else: raise ValueError('You must provide a string, integer, or bytes representation') def _load_from_str(self, from_str): """ Creates a token from a DAIDE string representation""" assert isinstance(from_str, str), 'Expected a string' # 1) Known token # 2) ASCII Text if from_str in STR_TO_BYTES: self.repr_str = BYTES_TO_STR[STR_TO_BYTES[from_str]] self.repr_bytes = STR_TO_BYTES[from_str] elif len(from_str) == 1 and ord(from_str[0]) <= 255: self.repr_str = from_str self.repr_bytes = bytes((ASCII_BYTE, ord(from_str[0]))) else: raise ValueError('Unable to parse %s as a token' % from_str) def _load_from_int(self, from_int): """ Creates a token from an integer representation """ assert isinstance(from_int, int), 'Expected an integer' # Integers - Encoded as 14 bits if from_int > 8191 or from_int < -8192: raise ValueError('Valid values for strings are -8192 to +8191.') # Negative numbers start with a 1 prefix = '0' if from_int < 0: prefix = '1' from_int += 8192 # Encoding the number as 14 bit. + a prefix of '00' for a total of 16 bit bit_encoding = bin(from_int)[2:] bit_encoding = '00' + prefix + '0' * (13 - len(bit_encoding)) + bit_encoding self.repr_str = str(from_int) self.repr_int = from_int self.repr_bytes = bytes((int(bit_encoding[0:8], 2), int(bit_encoding[8:16], 2))) def _load_from_bytes(self, from_bytes): """ Creates a token from its bytes representation """ if isinstance(from_bytes, tuple): from_bytes = bytes(from_bytes) if len(from_bytes) != 2: raise ValueError('Expected a couple of 2 bytes 0x000xFF. Got [{}]' \ .format(''.join([hex(b) for b in from_bytes]))) # Known token if from_bytes in BYTES_TO_STR: self.repr_str = BYTES_TO_STR[from_bytes] self.repr_bytes = from_bytes # Ascii text elif from_bytes[0] == ASCII_BYTE: self.repr_str = chr(from_bytes[1]) self.repr_bytes = from_bytes # Integer elif from_bytes[0] < 64: bin_0, bin_1 = bin(from_bytes[0])[2:], bin(from_bytes[1])[2:] from_binary = '0' * (6 - len(bin_0)) + bin_0 + '0' * (8 - len(bin_1)) + bin_1 is_negative = int(from_binary[0] == '1') self.repr_int = is_negative * -8192 + int(from_binary[1:14], 2) self.repr_str = str(self.repr_int) self.repr_bytes = from_bytes else: # Unknown value raise ValueError('Unable to parse bytes %s as a token' % (from_bytes,)) def __bytes__(self): """ Returns bytes representation """ return self.repr_bytes def __int__(self): """ Returns integer representation """ return self.repr_int def __str__(self): """ Returns string representation """ return self.repr_str def __eq__(self, other): """ Define the equal """ return isinstance(other, Token) and ((self.repr_int and self.repr_int == other.repr_int) or self.repr_str == other.repr_str) def is_ascii_token(token): """ Check if the token is an ascii token :param token: An instance of Token :return: True if `token` is an acsii token. False otherwise """ return isinstance(token, Token) and \ len(token.repr_bytes) == 2 and token.repr_bytes[0] == ASCII_BYTE def is_integer_token(token): """ Check if the token is an integer token :param token: An instance of Token :return: True if `token` is an integer token. False otherwise """ return isinstance(token, Token) and \ len(token.repr_bytes) == 2 and token.repr_bytes[0] < 64 def register_token(str_repr, bytes_repr): """ Registers a token in the registry :param str_repr: The DAIDE string representation of the token (e.g. 'ECS') :param bytes_repr: The bytes representation of the token (i.e. bytes of length 2) :return: The token that has been registered """ if str_repr in STR_TO_BYTES: raise ValueError('String %s has already been registered.' % str_repr) if bytes_repr in BYTES_TO_STR: raise ValueError('Bytes %s have already been registered.' % bytes_repr) STR_TO_BYTES[str_repr] = bytes_repr BYTES_TO_STR[bytes_repr] = str_repr return Token(from_str=str_repr) # ------------------------ # Registering tokens # Coasts ECS = register_token('ECS', b'\x46\x04') # ECS Coast East Coast NCS = register_token('NCS', b'\x46\x00') # NCS Coast North Coast NEC = register_token('NEC', b'\x46\x02') # NEC Coast North East Coast NWC = register_token('NWC', b'\x46\x0E') # NWC Coast North West Coast SCS = register_token('SCS', b'\x46\x08') # SCS Coast South Coast SEC = register_token('SEC', b'\x46\x06') # SEC Coast South East Coast SWC = register_token('SWC', b'\x46\x0A') # SWC Coast South West Coast WCS = register_token('WCS', b'\x46\x0C') # WCS Coast West Coast COAST_TOKENS = [ECS, NCS, NEC, NWC, SCS, SEC, SWC, WCS] # Orders BLD = register_token('BLD', b'\x43\x80') # BLD Order Build Phase Build CTO = register_token('CTO', b'\x43\x20') # CTO Order Movement Phase Move by Convoy to CVY = register_token('CVY', b'\x43\x21') # CVY Order Movement Phase Convoy DSB = register_token('DSB', b'\x43\x40') # DSB Order Retreat Phase Disband HLD = register_token('HLD', b'\x43\x22') # HLD Order Movement Phase Hold MTO = register_token('MTO', b'\x43\x23') # MTO Order Movement Phase Move To REM = register_token('REM', b'\x43\x81') # REM Order Build Phase Remove RTO = register_token('RTO', b'\x43\x41') # RTO Order Retreat Phase Retreat to SUP = register_token('SUP', b'\x43\x24') # SUP Order Movement Phase Support VIA = register_token('VIA', b'\x43\x25') # VIA Order Movement Phase Move via WVE = register_token('WVE', b'\x43\x82') # WVE Order Build Phase Waive ORDER_TOKENS = [BLD, CTO, CVY, DSB, HLD, MTO, REM, RTO, SUP, VIA, WVE] MOVEMENT_ORDER_TOKENS = [CTO, CVY, HLD, MTO, SUP] RETREAT_ORDER_TOKENS = [RTO, DSB] BUILD_ORDER_TOKENS = [BLD, REM, WVE] # Seasons AUT = register_token('AUT', b'\x47\x03') # AUT Phase Fall Retreats FAL = register_token('FAL', b'\x47\x02') # FAL Phase Fall Movements SPR = register_token('SPR', b'\x47\x00') # SPR Phase Spring Movement SUM = register_token('SUM', b'\x47\x01') # SUM Phase Spring Retreats WIN = register_token('WIN', b'\x47\x04') # WIN Phase Fall Builds SEASON_TOKENS = [AUT, FAL, SPR, SUM, WIN] # Powers AUS = register_token('AUS', b'\x41\x00') # AUS Power Austria ENG = register_token('ENG', b'\x41\x01') # ENG Power England FRA = register_token('FRA', b'\x41\x02') # FRA Power France GER = register_token('GER', b'\x41\x03') # GER Power Germany ITA = register_token('ITA', b'\x41\x04') # ITA Power Italy RUS = register_token('RUS', b'\x41\x05') # RUS Power Russia TUR = register_token('TUR', b'\x41\x06') # TUR Power Turkey POWER_TOKENS = [AUS, ENG, FRA, GER, ITA, RUS, TUR] # Units AMY = register_token('AMY', b'\x42\x00') # AMY Unit Type Army FLT = register_token('FLT', b'\x42\x01') # FLT Unit Type Fleet # Symbols OPE_PAR = register_token('(', b'\x40\x00') # BRA - ( - Opening Bracket CLO_PAR = register_token(')', b'\x40\x01') # KET - ) - Closing Bracket # Provinces ADR = register_token('ADR', b'\x52\x0E') # ADR Province Sea Adriatic Sea AEG = register_token('AEG', b'\x52\x0F') # AEG Province Sea Aegean Sea ALB = register_token('ALB', b'\x54\x21') # ALB Province Coastal Albania ANK = register_token('ANK', b'\x55\x30') # ANK Province Coastal Supply Center Ankara APU = register_token('APU', b'\x54\x22') # APU Province Coastal Apulia ARM = register_token('ARM', b'\x54\x23') # ARM Province Coastal Armenia BAL = register_token('BAL', b'\x52\x10') # BAL Province Sea Baltic Sea BAR = register_token('BAR', b'\x52\x11') # BAR Province Sea Barents Sea BEL = register_token('BEL', b'\x55\x31') # BEL Province Coastal Supply Center Belgium BER = register_token('BER', b'\x55\x32') # BER Province Coastal Supply Center Berlin BLA = register_token('BLA', b'\x52\x12') # BLA Province Sea Black Sea BOH = register_token('BOH', b'\x50\x00') # BOH Province Inland Bohemia BRE = register_token('BRE', b'\x55\x33') # BRE Province Coastal Supply Center Brest BUD = register_token('BUD', b'\x51\x07') # BUD Province Inland Supply Center Budapest BUL = register_token('BUL', b'\x57\x48') # BUL Province Bicoastal Supply Center Bulgaria BUR = register_token('BUR', b'\x50\x01') # BUR Province Inland Burgundy CLY = register_token('CLY', b'\x54\x24') # CLY Province Coastal Clyde CON = register_token('CON', b'\x55\x34') # CON Province Coastal Supply Center Constantinople DEN = register_token('DEN', b'\x55\x35') # DEN Province Coastal Supply Center Denmark EAS = register_token('EAS', b'\x52\x13') # EAS Province Sea Eastern Mediterranean Sea ECH = register_token('ECH', b'\x52\x14') # ECH Province Sea English Channel EDI = register_token('EDI', b'\x55\x36') # EDI Province Coastal Supply Center Edinburgh FIN = register_token('FIN', b'\x54\x25') # FIN Province Coastal Finland GAL = register_token('GAL', b'\x50\x02') # GAL Province Inland Galecia GAS = register_token('GAS', b'\x54\x26') # GAS Province Coastal Gascony GOB = register_token('GOB', b'\x52\x15') # GOB Province Sea Gulf of Bothnia GOL = register_token('GOL', b'\x52\x16') # GOL Province Sea Gulf of Lyons GRE = register_token('GRE', b'\x55\x37') # GRE Province Coastal Supply Center Greece HEL = register_token('HEL', b'\x52\x17') # HEL Province Sea Helgoland Bight HOL = register_token('HOL', b'\x55\x38') # HOL Province Coastal Supply Center Holland ION = register_token('ION', b'\x52\x18') # ION Province Sea Ionian Sea IRI = register_token('IRI', b'\x52\x19') # IRI Province Sea Irish Sea KIE = register_token('KIE', b'\x55\x39') # KIE Province Coastal Supply Center Kiel LON = register_token('LON', b'\x55\x3A') # LON Province Coastal Supply Center London LVN = register_token('LVN', b'\x54\x27') # LVN Province Coastal Livonia LVP = register_token('LVP', b'\x55\x3B') # LVP Province Coastal Supply Center Liverpool MAO = register_token('MAO', b'\x52\x1A') # MAO Province Sea Mid Atlantic Ocean MAR = register_token('MAR', b'\x55\x3C') # MAR Province Coastal Supply Center Marseilles MOS = register_token('MOS', b'\x51\x08') # MOS Province Inland Supply Center Moscow MUN = register_token('MUN', b'\x51\x09') # MUN Province Inland Supply Center Munich NAF = register_token('NAF', b'\x54\x28') # NAF Province Coastal North Africa NAO = register_token('NAO', b'\x52\x1B') # NAO Province Sea North Atlantic Ocean NAP = register_token('NAP', b'\x55\x3D') # NAP Province Coastal Supply Center Naples NTH = register_token('NTH', b'\x52\x1C') # NTH Province Sea North Sea NWG = register_token('NWG', b'\x52\x1D') # NWG Province Sea Norwegian Sea NWY = register_token('NWY', b'\x55\x3E') # NWY Province Coastal Supply Center Norway PAR = register_token('PAR', b'\x51\x0A') # PAR Province Inland Supply Center Paris PIC = register_token('PIC', b'\x54\x29') # PIC Province Coastal Picardy PIE = register_token('PIE', b'\x54\x2A') # PIE Province Coastal Piedmont POR = register_token('POR', b'\x55\x3F') # POR Province Coastal Supply Center Portugal PRU = register_token('PRU', b'\x54\x2B') # PRU Province Coastal Prussia ROM = register_token('ROM', b'\x55\x40') # ROM Province Coastal Supply Center Rome RUH = register_token('RUH', b'\x50\x03') # RUH Province Inland Ruhr RUM = register_token('RUM', b'\x55\x41') # RUM Province Coastal Supply Center Rumania SER = register_token('SER', b'\x51\x0B') # SER Province Inland Supply Center Serbia SEV = register_token('SEV', b'\x55\x42') # SEV Province Coastal Supply Center Sevastopol SIL = register_token('SIL', b'\x50\x04') # SIL Province Inland Silesia SKA = register_token('SKA', b'\x52\x1E') # SKA Province Sea Skaggerack SMY = register_token('SMY', b'\x55\x43') # SMY Province Coastal Supply Center Smyrna SPA = register_token('SPA', b'\x57\x49') # SPA Province Bicoastal Supply Center Spain STP = register_token('STP', b'\x57\x4A') # STP Province Bicoastal Supply Center St Petersburg SWE = register_token('SWE', b'\x55\x44') # SWE Province Coastal Supply Center Sweden SYR = register_token('SYR', b'\x54\x2C') # SYR Province Coastal Syria TRI = register_token('TRI', b'\x55\x45') # TRI Province Coastal Supply Center Trieste TUN = register_token('TUN', b'\x55\x46') # TUN Province Coastal Supply Center Tunis TUS = register_token('TUS', b'\x54\x2D') # TUS Province Coastal Tuscany TYR = register_token('TYR', b'\x50\x05') # TYR Province Inland Tyrolia TYS = register_token('TYS', b'\x52\x1F') # TYS Province Sea Tyrrhenian Sea UKR = register_token('UKR', b'\x50\x06') # UKR Province Inland Ukraine VEN = register_token('VEN', b'\x55\x47') # VEN Province Coastal Supply Center Venice VIE = register_token('VIE', b'\x51\x0C') # VIE Province Inland Supply Center Vienna WAL = register_token('WAL', b'\x54\x2E') # WAL Province Coastal Wales WAR = register_token('WAR', b'\x51\x0D') # WAR Province Inland Supply Center Warsaw WES = register_token('WES', b'\x52\x20') # WES Province Sea Western Mediterranean Sea YOR = register_token('YOR', b'\x54\x2F') # YOR Province Coastal Yorkshire PROVINCE_TOKENS = [ADR, AEG, ALB, ANK, APU, ARM, BAL, BAR, BEL, BER, BLA, BOH, BRE, BUD, BUL, BUR, CLY, CON, DEN, EAS, ECH, EDI, FIN, GAL, GAS, GOB, GOL, GRE, HEL, HOL, ION, IRI, KIE, LON, LVN, LVP, MAO, MAR, MOS, MUN, NAF, NAO, NAP, NTH, NWG, NWY, PAR, PIC, PIE, POR, PRU, ROM, RUH, RUM, SER, SEV, SIL, SKA, SMY, SPA, STP, SWE, SYR, TRI, TUN, TUS, TYR, TYS, UKR, VEN, VIE, WAL, WAR, WES, YOR] # Commands ADM = register_token('ADM', b'\x48\x1D') # AMD Command / Press Client <-> Server Admin Messages CCD = register_token('CCD', b'\x48\x00') # CCD Command Server to Client Power in Civil Disorder DRW = register_token('DRW', b'\x48\x01') # DRW Command / Press Client <-> Server Draw + NOT(DRW) FRM = register_token('FRM', b'\x48\x02') # FRM Command / Press Server to Client Message From GOF = register_token('GOF', b'\x48\x03') # GOF Command Client to Server Go Flag + NOT(GOF) HLO = register_token('HLO', b'\x48\x04') # HLO Command Server to Client Hello (Start of Game) HST = register_token('HST', b'\x48\x05') # HST Command Client to Server History HUH = register_token('HUH', b'\x48\x06') # HUH Command / Press Server to Client Syntax Error IAM = register_token('IAM', b'\x48\x07') # IAM Command Client to Server I am LOD = register_token('LOD', b'\x48\x08') # LOD Command Server to Client Load Game MAP = register_token('MAP', b'\x48\x09') # MAP Cmd Server to Client Map to be used for this game MDF = register_token('MDF', b'\x48\x0A') # MDF Command Client <---> Server Map definition MIS = register_token('MIS', b'\x48\x0B') # MIS Command Server to Client Missing Orders NME = register_token('NME', b'\x48\x0C') # NME Command Client to Server Name NOT = register_token('NOT', b'\x48\x0D') # NOT Command / Press Client <---> Server Logical NOT NOW = register_token('NOW', b'\x48\x0E') # NOW Command Client <---> Server Current Position OBS = register_token('OBS', b'\x48\x0F') # OBS Command Client to Server Observer OFF = register_token('OFF', b'\x48\x10') # OFF Command Server to Client Turn Off (Exit) ORD = register_token('ORD', b'\x48\x11') # ORD Command Server to Client Order Results OUT = register_token('OUT', b'\x48\x12') # OUT Command Server to Client Power is Eliminated PRN = register_token('PRN', b'\x48\x13') # PRN Command Server to Client Parenthesis error REJ = register_token('REJ', b'\x48\x14') # REJ Command / Press Server to Client Reject SCO = register_token('SCO', b'\x48\x15') # SCO Command Client <-> Server Supply Center Ownership SLO = register_token('SLO', b'\x48\x16') # SLO Command Server to Client Solo SMR = register_token('SMR', b'\x48\x1E') # SMR Command Server to Client Summary SND = register_token('SND', b'\x48\x17') # SND Command / Press Client to Server Send Message SUB = register_token('SUB', b'\x48\x18') # SUB Command Client to Server Submit Order SVE = register_token('SVE', b'\x48\x19') # SVE Command Server to Client Save Game THX = register_token('THX', b'\x48\x1A') # THX Command Server to Client Thanks for the order TME = register_token('TME', b'\x48\x1B') # TME Command Client <---> Server Time to Deadline YES = register_token('YES', b'\x48\x1C') # YES Command / Press Server to Client Accept # Order Notes (ORD) BNC = register_token('BNC', b'\x45\x01') # BNC Order Note ORD Move Bounced CUT = register_token('CUT', b'\x45\x02') # CUT Order Note ORD Support Cut DSR = register_token('DSR', b'\x45\x03') # DSR Order Note ORD Convoy Disrupted FLD = register_token('FLD', b'\x45\x04') # FLD Order Note ORD REMOVED NSO = register_token('NSO', b'\x45\x05') # NSO Order Note ORD No Such Order RET = register_token('RET', b'\x45\x06') # RET Order Note ORD Unit must retreat SUC = register_token('SUC', b'\x45\x00') # SUC Order Note ORD Order Succeeds ORDER_RESULT_TOKENS = [BNC, CUT, DSR, NSO, SUC] # Order Notes (THX) BPR = register_token('BPR', b'\x44\x01') # BPR Order Note THX REMOVED CST = register_token('CST', b'\x44\x02') # CST Order Note THX No Coast Specified ESC = register_token('ESC', b'\x44\x03') # ESC Order Note THX Not an Empty Supply Center FAR = register_token('FAR', b'\x44\x04') # FAR Order Note THX Not Adjacent HSC = register_token('HSC', b'\x44\x05') # HSC Order Note THX Not a Home Supply Center MBV = register_token('MBV', b'\x44\x00') # MBV Order Note THX Might Be Valid NAS = register_token('NAS', b'\x44\x06') # NAS Order Note THX Not At Sea NMB = register_token('NMB', b'\x44\x07') # NMB Order Note THX No More Builds Allowed NMR = register_token('NMR', b'\x44\x08') # NMR Order Note THX No More Retreats Allowed NRN = register_token('NRN', b'\x44\x09') # NRN Order Note THX No Retreat Needed NRS = register_token('NRS', b'\x44\x0A') # NRS Order Note THX Not the Right Season NSA = register_token('NSA', b'\x44\x0B') # NSA Order Note THX No Such Army NSC = register_token('NSC', b'\x44\x0C') # NSC Order Note THX Not a Supply Center NSF = register_token('NSF', b'\x44\x0D') # NSF Order Note THX No Such Fleet NSP = register_token('NSP', b'\x44\x0E') # NSP Order Note THX No Such Province NSU = register_token('NSU', b'\x44\x10') # NSU Order Note THX No Such Unit NVR = register_token('NVR', b'\x44\x11') # NVR Order Note THX Not a Valid Retreat NYU = register_token('NYU', b'\x44\x12') # NYU Order Note THX Not Your Unit YSC = register_token('YSC', b'\x44\x13') # YSC Order Note THX Not Your Supply Center ORDER_NOTE_TOKENS = [MBV, FAR, NSP, NSU, NAS, NSF, NSA, NYU, NRN, NVR, YSC, ESC, HSC, NSC, CST, NMB, NMR, NRS, FLD] # Parameters AOA = register_token('AOA', b'\x49\x00') # AOA Parameter HLO Any Orders Allowed BTL = register_token('BTL', b'\x49\x01') # BTL Parameter HLO Build Time Limit DSD = register_token('DSD', b'\x49\x0D') # DSD Parameter HLO Deadline stops on disconnect ERR = register_token('ERR', b'\x49\x02') # ERR Parameter HUH Error location LVL = register_token('LVL', b'\x49\x03') # LVL Parameter HLO Level (Language Level) MRT = register_token('MRT', b'\x49\x04') # MRT Parameter NOW Must Retreat to MTL = register_token('MTL', b'\x49\x05') # MTL Parameter HLO Movement Time Limit NPB = register_token('NPB', b'\x49\x06') # NPB Parameter HLO No Press During Builds NPR = register_token('NPR', b'\x49\x07') # NPR Parameter HLO No Press During Retreats PDA = register_token('PDA', b'\x49\x08') # PDA Parameter HLO Partial Draws Allowed PTL = register_token('PTL', b'\x49\x09') # PTL Parameter HLO Press Time Limit RTL = register_token('RTL', b'\x49\x0A') # RTL Parameter HLO Retreat Time Limit UNO = register_token('UNO', b'\x49\x0B') # UNO Parameter SCO Unowned # Valid tokens for variant option VARIANT_OPT_NUM_TOKENS = [LVL, MTL, RTL, BTL, PTL] VARIANT_OPT_NO_NUM_TOKENS = [AOA, DSD, PDA, NPR, NPB] # Press ALY = register_token('ALY', b'\x4A\x00') # ALY Press Ally AND = register_token('AND', b'\x4A\x01') # AND Press Logical AND BCC = register_token('BCC', b'\x4A\x23') # BCC Press Request to Blind Carbon Copy BWX = register_token('BWX', b'\x4A\x02') # BWX Press None of Your Business CCL = register_token('CCL', b'\x4A\x26') # CCL Press Cancel CHO = register_token('CHO', b'\x4A\x22') # CHO Press Choose DMZ = register_token('DMZ', b'\x4A\x03') # DMZ Press Demilitarised Zone ELS = register_token('ELS', b'\x4A\x04') # ELS Press IFF Else EXP = register_token('EXP', b'\x4A\x05') # EXP Press Explain FCT = register_token('FCT', b'\x4A\x06') # FCT Press Fact FOR = register_token('FOR', b'\x4A\x07') # FOR Press For specified Turn FWD = register_token('FWD', b'\x4A\x08') # FWD Press Request to Forward HOW = register_token('HOW', b'\x4A\x09') # HOW Press How to attack IDK = register_token('IDK', b'\x4A\x0A') # IDK Press I Do Not Know IFF = register_token('IFF', b'\x4A\x0B') # IFF Press If INS = register_token('INS', b'\x4A\x0C') # INS Press Insist NAR = register_token('NAR', b'\x4A\x25') # NAR Press No Agreement OCC = register_token('OCC', b'\x4A\x0E') # OCC Press Occupy ORR = register_token('ORR', b'\x4A\x0F') # ORR Press Logical OR PCE = register_token('PCE', b'\x4A\x10') # PCE Press Peace POB = register_token('POB', b'\x4A\x11') # POB Press Position on Board PRP = register_token('PRP', b'\x4A\x13') # PRP Press Propose QRY = register_token('QRY', b'\x4A\x14') # QRY Press Query SCD = register_token('SCD', b'\x4A\x15') # SCD Press Supply Center Distribution SRY = register_token('SRY', b'\x4A\x16') # SRY Press Sorry SUG = register_token('SUG', b'\x4A\x17') # SUG Press Suggest THK = register_token('THK', b'\x4A\x18') # THK Press Think THN = register_token('THN', b'\x4A\x19') # THN Press IFF Then TRY = register_token('TRY', b'\x4A\x1A') # TRY Press Try the following tokens UNT = register_token('UNT', b'\x4A\x24') # UNT Press OCC Unit VSS = register_token('VSS', b'\x4A\x1C') # VSS Press ALY Versus WHT = register_token('WHT', b'\x4A\x1D') # WHT Press What to do with WHY = register_token('WHY', b'\x4A\x1E') # WHY Press Why XDO = register_token('XDO', b'\x4A\x1F') # XDO Press Moves to do XOY = register_token('XOY', b'\x4A\x20') # XOY Press X owes Y YDO = register_token('YDO', b'\x4A\x21') # YDO Press You provide the order for these units