From 2701df1e3b03c7c605ccf212a02987d53fbd0609 Mon Sep 17 00:00:00 2001
From: notoraptor <notoraptor@users.noreply.github.com>
Date: Wed, 17 Jul 2019 15:16:43 -0400
Subject: [web] Make button "Delete all" remove only orders from current se…
 (#49)
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- Make button "Delete all" remove only orders from current selected power.
- Reorganize code
- [web] Remove bugged and useless function gameReloaded() from game page.
- This function caused error `engine.getPhaseType is not a function` for
  games with deadlines.
- Move function saveGameToDisk into its own file.
- [web] Add documentation to methods involved in orders management to help understand what happens.
- Move methods getServerOrders() from game GUI component to game engine object.
- Rename method onSetNoOrders to onSetEmptyOrdersSet.
- Rename property in PowerActionsForm: onNoOrders => onPass.
- [web] Update sending orders to send request clearOrders when local orders list is null.

- Renamed local file:
  - components/power_order => power_orders
  - forms/power_actions_form => power_order_creation_form

- Move power orders buttons bar to a separate file:
  - components/power_orders_actions_bar

- [web] Improve messages about local/server defined orders.
---
 diplomacy/web/src/gui/pages/content_connection.jsx | 101 +++++++++++++++++++++
 1 file changed, 101 insertions(+)
 create mode 100644 diplomacy/web/src/gui/pages/content_connection.jsx

(limited to 'diplomacy/web/src/gui/pages/content_connection.jsx')

diff --git a/diplomacy/web/src/gui/pages/content_connection.jsx b/diplomacy/web/src/gui/pages/content_connection.jsx
new file mode 100644
index 0000000..8cd1d6e
--- /dev/null
+++ b/diplomacy/web/src/gui/pages/content_connection.jsx
@@ -0,0 +1,101 @@
+// ==============================================================================
+// Copyright (C) 2019 - Philip Paquette, Steven Bocco
+//
+//  This program is free software: you can redistribute it and/or modify it under
+//  the terms of the GNU Affero General Public License as published by the Free
+//  Software Foundation, either version 3 of the License, or (at your option) any
+//  later version.
+//
+//  This program is distributed in the hope that it will be useful, but WITHOUT
+//  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+//  FOR A PARTICULAR PURPOSE.  See the GNU Affero General Public License for more
+//  details.
+//
+//  You should have received a copy of the GNU Affero General Public License along
+//  with this program.  If not, see <https://www.gnu.org/licenses/>.
+// ==============================================================================
+import React from 'react';
+import {Connection} from "../../diplomacy/client/connection";
+import {ConnectionForm} from "../forms/connection_form";
+import {DipStorage} from "../utils/dipStorage";
+import {Helmet} from "react-helmet";
+import {Navigation} from "../components/navigation";
+import {PageContext} from "../components/page_context";
+
+export class ContentConnection extends React.Component {
+    constructor(props) {
+        super(props);
+        this.connection = null;
+        this.onSubmit = this.onSubmit.bind(this);
+    }
+
+    onSubmit(data) {
+        const page = this.context;
+        for (let fieldName of ['hostname', 'port', 'username', 'password', 'showServerFields'])
+            if (!data.hasOwnProperty(fieldName))
+                return page.error(`Missing ${fieldName}, got ${JSON.stringify(data)}`);
+        page.info('Connecting ...');
+        if (this.connection) {
+            this.connection.currentConnectionProcessing.stop();
+        }
+        this.connection = new Connection(data.hostname, data.port, window.location.protocol.toLowerCase() === 'https:');
+        this.connection.onReconnectionError = page.onReconnectionError;
+        // Page is passed as logger object (with methods info(), error(), success()) when connecting.
+        this.connection.connect(page)
+            .then(() => {
+                page.connection = this.connection;
+                this.connection = null;
+                page.success(`Successfully connected to server ${data.username}:${data.port}`);
+                page.connection.authenticate(data.username, data.password, false)
+                    .catch((error) => {
+                        page.error(`Unable to sign in, trying to create an account, error: ${error}`);
+                        return page.connection.authenticate(data.username, data.password, true);
+                    })
+                    .then((channel) => {
+                        page.channel = channel;
+                        return channel.getAvailableMaps();
+                    })
+                    .then(availableMaps => {
+                        page.availableMaps = availableMaps;
+                        const userGameIndices = DipStorage.getUserGames(page.channel.username);
+                        if (userGameIndices && userGameIndices.length) {
+                            return page.channel.getGamesInfo({games: userGameIndices});
+                        } else {
+                            return null;
+                        }
+                    })
+                    .then((gamesInfo) => {
+                        if (gamesInfo) {
+                            page.success('Found ' + gamesInfo.length + ' user games.');
+                            page.updateMyGames(gamesInfo);
+                        }
+                        page.loadGames({success: `Account ${data.username} connected.`});
+                    })
+                    .catch((error) => {
+                        page.error('Error while authenticating: ' + error + ' Please re-try.');
+                    });
+            })
+            .catch((error) => {
+                page.error('Error while connecting: ' + error + ' Please re-try.');
+            });
+    }
+
+    render() {
+        const title = 'Connection';
+        return (
+            <main>
+                <Helmet>
+                    <title>{title} | Diplomacy</title>
+                </Helmet>
+                <Navigation title={title}/>
+                <ConnectionForm onSubmit={this.onSubmit}/>
+            </main>
+        );
+    }
+
+    componentDidMount() {
+        window.scrollTo(0, 0);
+    }
+}
+
+ContentConnection.contextType = PageContext;
-- 
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