From 2701df1e3b03c7c605ccf212a02987d53fbd0609 Mon Sep 17 00:00:00 2001 From: notoraptor Date: Wed, 17 Jul 2019 15:16:43 -0400 Subject: [web] Make button "Delete all" remove only orders from current se… (#49) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Make button "Delete all" remove only orders from current selected power. - Reorganize code - [web] Remove bugged and useless function gameReloaded() from game page. - This function caused error `engine.getPhaseType is not a function` for games with deadlines. - Move function saveGameToDisk into its own file. - [web] Add documentation to methods involved in orders management to help understand what happens. - Move methods getServerOrders() from game GUI component to game engine object. - Rename method onSetNoOrders to onSetEmptyOrdersSet. - Rename property in PowerActionsForm: onNoOrders => onPass. - [web] Update sending orders to send request clearOrders when local orders list is null. - Renamed local file: - components/power_order => power_orders - forms/power_actions_form => power_order_creation_form - Move power orders buttons bar to a separate file: - components/power_orders_actions_bar - [web] Improve messages about local/server defined orders. --- diplomacy/web/src/gui/components/delete_button.jsx | 43 ++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 diplomacy/web/src/gui/components/delete_button.jsx (limited to 'diplomacy/web/src/gui/components/delete_button.jsx') diff --git a/diplomacy/web/src/gui/components/delete_button.jsx b/diplomacy/web/src/gui/components/delete_button.jsx new file mode 100644 index 0000000..59141fd --- /dev/null +++ b/diplomacy/web/src/gui/components/delete_button.jsx @@ -0,0 +1,43 @@ +import React from "react"; +import {Button} from "./button"; +import PropTypes from "prop-types"; + +export class DeleteButton extends React.Component { + constructor(props) { + super(props); + this.state = {step: 0}; + this.onClick = this.onClick.bind(this); + } + + onClick() { + this.setState({step: this.state.step + 1}, () => { + if (this.state.step === 2) + this.props.onClick(); + }); + } + + render() { + let title = ''; + let color = ''; + if (this.state.step === 0) { + title = this.props.title; + color = 'secondary'; + } else if (this.state.step === 1) { + title = this.props.confirmTitle; + color = 'danger'; + } else if (this.state.step === 2) { + title = this.props.waitingTitle; + color = 'danger'; + } + return ( +