From 2e7bd06b70c59ea0d1c54bce2114e8d313bfe905 Mon Sep 17 00:00:00 2001 From: notoraptor Date: Thu, 25 Oct 2018 11:21:10 -0400 Subject: DATC 6.K.1 - Testing Civil Disorder (W1901A) with 1 order and 2 to remove --- diplomacy/engine/game.py | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'diplomacy/engine') diff --git a/diplomacy/engine/game.py b/diplomacy/engine/game.py index 44b2509..a71d486 100644 --- a/diplomacy/engine/game.py +++ b/diplomacy/engine/game.py @@ -4030,6 +4030,7 @@ class Game(Jsonable): self.command = {} self.ordered_units = {} conflicts = {} + disbanded_units = set() # Adjustments if self.phase_type == 'A': @@ -4085,6 +4086,7 @@ class Game(Jsonable): unit = ' '.join(word[:2]) if word[-1] == 'D': diff -= 1 + disbanded_units.add(unit) else: self.result.setdefault(unit, []).append('void') power.adjust.remove(order) @@ -4101,6 +4103,8 @@ class Game(Jsonable): # Calculating distance to home for unit in power.units: + if unit in disbanded_units: + continue distance = self._get_distance_to_home(unit[0], unit[2:], power.homes) if unit[0] == 'F': fleets[unit] = -1 * distance -- cgit v1.2.3