From 08b9469e2c71e06fdd70d607f281686746755073 Mon Sep 17 00:00:00 2001
From: Satya Ortiz-Gagne <satya.ortiz-gagne@mila.quebec>
Date: Mon, 10 Jun 2019 10:20:39 -0400
Subject: DAIDE - Added connection_handler and server

- Ability to open and close port when DAIDE games are started and stopped
- Can get the DAIDE port using a request
---
 diplomacy/daide/connection_handler.py | 200 ++++++++++++++++++++++++++++++++++
 1 file changed, 200 insertions(+)
 create mode 100644 diplomacy/daide/connection_handler.py

(limited to 'diplomacy/daide/connection_handler.py')

diff --git a/diplomacy/daide/connection_handler.py b/diplomacy/daide/connection_handler.py
new file mode 100644
index 0000000..0b606bf
--- /dev/null
+++ b/diplomacy/daide/connection_handler.py
@@ -0,0 +1,200 @@
+# ==============================================================================
+# Copyright (C) 2019 - Philip Paquette
+#
+#  This program is free software: you can redistribute it and/or modify it under
+#  the terms of the GNU Affero General Public License as published by the Free
+#  Software Foundation, either version 3 of the License, or (at your option) any
+#  later version.
+#
+#  This program is distributed in the hope that it will be useful, but WITHOUT
+#  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+#  FOR A PARTICULAR PURPOSE.  See the GNU Affero General Public License for more
+#  details.
+#
+#  You should have received a copy of the GNU Affero General Public License along
+#  with this program.  If not, see <https://www.gnu.org/licenses/>.
+# ==============================================================================
+""" Tornado stream wrapper, used internally to abstract a DAIDE stream connection from a WebSocketConnection. """
+import logging
+from tornado import gen
+from tornado.concurrent import Future
+from tornado.iostream import StreamClosedError
+from diplomacy.daide import notifications, request_managers, responses
+from diplomacy.daide.messages import DiplomacyMessage, DaideMessage, ErrorMessage, RepresentationMessage, MessageType
+from diplomacy.daide.notification_managers import translate_notification
+from diplomacy.daide.requests import RequestBuilder
+from diplomacy.daide.utils import bytes_to_str
+from diplomacy.utils import exceptions
+
+# Constants
+LOGGER = logging.getLogger(__name__)
+
+class ConnectionHandler():
+    """ ConnectionHandler class. Properties:
+        - server: server object representing running server.
+    """
+    _NAME_VARIANT_PREFIX = 'DAIDE'
+    _NAME_VARIANTS_POOL = []
+    _USED_NAME_VARIANTS = []
+
+    def __init__(self):
+        self.stream = None
+        self.server = None
+        self.game_id = None
+        self.token = None
+        self._name_variant = None
+        self._socket_no = None
+        self._local_addr = ('::1', 0, 0, 0)
+        self._remote_addr = ('::1', 0, 0, 0)
+
+        self.message_mapping = {MessageType.INITIAL: self._on_initial_message,
+                                MessageType.DIPLOMACY: self._on_diplomacy_message,
+                                MessageType.FINAL: self._on_final_message,
+                                MessageType.ERROR: self._on_error_message}
+
+    def initialize(self, stream, server, game_id):
+        """ Initialize the connection handler.
+            :param server: a Server object.
+            :type server: diplomacy.Server
+        """
+        self.stream = stream
+        self.server = server
+        self.game_id = game_id
+        stream.set_close_callback(self.on_connection_close)
+        self._socket_no = self.stream.socket.fileno()
+        self._local_addr = stream.socket.getsockname()
+        self._remote_addr = stream.socket.getpeername()
+
+    @property
+    def local_addr(self):
+        """ Return the address of the local endpoint """
+        return self._local_addr
+
+    @property
+    def remote_addr(self):
+        """ Return the address of the remote endpoint """
+        return self._remote_addr
+
+    def get_name_variant(self):
+        """ Return the address of the remote endpoint """
+        if self._name_variant is None:
+            self._name_variant = self._NAME_VARIANTS_POOL.pop(0) if self._NAME_VARIANTS_POOL \
+                                 else len(self._USED_NAME_VARIANTS)
+            self._USED_NAME_VARIANTS.append(self._name_variant)
+        return self._NAME_VARIANT_PREFIX + str(self._name_variant)
+
+    def release_name_variant(self):
+        """ Return the next available user name variant """
+        self._USED_NAME_VARIANTS.remove(self._name_variant)
+        self._NAME_VARIANTS_POOL.append(self._name_variant)
+        self._name_variant = None
+
+    @gen.coroutine
+    def close_connection(self):
+        """ Close the connection with the client """
+        try:
+            message = DiplomacyMessage()
+            message.content = bytes(responses.TurnOffResponse())
+            yield self.write_message(message)
+            self.stream.close()
+        except StreamClosedError:
+            LOGGER.error('Stream is closed.')
+
+    def on_connection_close(self):
+        """ Invoked when the socket is closed (see parent method).
+            Detach this connection handler from server users.
+        """
+        self.release_name_variant()
+        self.server.users.remove_connection(self, remove_tokens=False)
+        LOGGER.info('Removed connection. Remaining %d connection(s).', self.server.users.count_connections())
+
+    @gen.coroutine
+    def read_stream(self):
+        """ Read the next message from the stream """
+        messages = []
+        in_message = yield DaideMessage.from_stream(self.stream)
+
+        if in_message and in_message.is_valid:
+            message_handler = self.message_mapping.get(in_message.message_type, None)
+            if not message_handler:
+                raise RuntimeError('Unrecognized DAIDE message type [{}]'.format(in_message.message_type))
+
+            if gen.is_coroutine_function(message_handler):
+                messages = yield message_handler(in_message)
+            else:
+                messages = message_handler(in_message)
+        elif in_message:
+            err_message = ErrorMessage()
+            err_message.error_code = in_message.error_code
+            messages = [err_message]
+
+        for message in messages:
+            yield self.write_message(message)
+
+    # Added for compatibility with WebSocketHandler interface
+    def write_message(self, message, binary=True):
+        """ Write a message into the stream """
+        if binary and isinstance(message, bytes):
+            future = self.stream.write(message)
+        else:
+            if isinstance(message, notifications.DaideNotification):
+                LOGGER.info('[%d] notification:[%s]', self._socket_no, bytes_to_str(bytes(message)))
+                notification = message
+                message = DiplomacyMessage()
+                message.content = bytes(notification)
+
+            if isinstance(message, DaideMessage):
+                future = self.stream.write(bytes(message))
+            else:
+                future = Future()
+                future.set_result(None)
+        return future
+
+    def translate_notification(self, notification):
+        """ Translate a notification to a DAIDE notification.
+            :param notification: a notification object to pass to handler function.
+                See diplomacy.communication.notifications for possible notifications.
+            :return: either None or an array of daide notifications.
+                See module diplomacy.daide.notifications for possible daide notifications.
+        """
+        return translate_notification(self.server, notification, self)
+
+    def _on_initial_message(self, _):
+        """ Handle an initial message """
+        LOGGER.info('[%d] initial message', self._socket_no)
+        return [RepresentationMessage()]
+
+    @gen.coroutine
+    def _on_diplomacy_message(self, in_message):
+        """ Handle a diplomacy message """
+        messages = []
+        request = RequestBuilder.from_bytes(in_message.content)
+
+        try:
+            LOGGER.info('[%d] request:[%s]', self._socket_no, bytes_to_str(in_message.content))
+            request.game_id = self.game_id
+            message_responses = yield request_managers.handle_request(self.server, request, self)
+        except exceptions.ResponseException:
+            message_responses = [responses.REJ(bytes(request))]
+
+        if message_responses:
+            for response in message_responses:
+                response_bytes = bytes(response)
+                LOGGER.info('[%d] response:[%s]', self._socket_no, bytes_to_str(response_bytes) \
+                                                                   if response_bytes else None)
+                message = DiplomacyMessage()
+                message.content = response_bytes
+                messages.append(message)
+
+        return messages
+
+    def _on_final_message(self, _):
+        """ Handle a final message """
+        LOGGER.info('[%d] final message', self._socket_no)
+        self.stream.close()
+        return []
+
+    def _on_error_message(self, in_message):
+        """ Handle an error message """
+        LOGGER.error('[%d] error [%d]', self._socket_no, in_message.error_code)
+        return []
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