From 5c71a0f73717bffefb5e23a9e100adb62fc54a61 Mon Sep 17 00:00:00 2001 From: Philip Paquette Date: Sun, 7 Jul 2019 09:23:59 -0400 Subject: Updated the web interface to have 3 tabs - Results / Messages / Current - Updated dependencies in package-lock.json - Set default homepage to "." so that built pages are relative to "index.html". - Add module "helmet" to handle page title. - Simplified page loading (replace static function builder with direct call to a method with component as argument). - Move function loadGameFromDisk in a separate file. - Use React context to access page object. - Add a new React component "Navigation" and simplify page rendering. - Add ability to choose power for any kind of loaded game. In phase history: - Show messages from all past and currently displayed phase. - Display messages from past phase with gray background. - Show messages per protagonist in tabs. - Show message phase in message header - Display message wide (header left, body right). - Display short names for powers in message tabs header. - Add warn function to page component. - Messages from previous phase are displayed with gray color text. - Game registration password input is displayed only if required - On games page: - sorted by descending timestamp created. - In table, game ID is displayed with human readable created date. - Prevent messages from displaying twice. - Re-add checkbox "show orders" to display arrow orders on past maps. - Handle HTML break-lines
and remove all other HTML tags when displaying messages. - Use latest phase as current game phase when loading a game from disk. --- diplomacy/communication/responses.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'diplomacy/communication/responses.py') diff --git a/diplomacy/communication/responses.py b/diplomacy/communication/responses.py index 58edd6f..f9f9fce 100644 --- a/diplomacy/communication/responses.py +++ b/diplomacy/communication/responses.py @@ -70,11 +70,13 @@ class DataGameSchedule(_AbstractResponse): class DataGameInfo(_AbstractResponse): """ Response containing information about a game, to be used when no entire game object is required. """ __slots__ = ['game_id', 'phase', 'timestamp', 'map_name', 'rules', 'status', 'n_players', 'n_controls', - 'deadline', 'registration_password', 'observer_level', 'controlled_powers'] + 'deadline', 'registration_password', 'observer_level', 'controlled_powers', + 'timestamp_created'] params = { strings.GAME_ID: str, strings.PHASE: str, strings.TIMESTAMP: int, + strings.TIMESTAMP_CREATED: int, strings.MAP_NAME: parsing.OptionalValueType(str), strings.OBSERVER_LEVEL: parsing.OptionalValueType( parsing.EnumerationType((strings.MASTER_TYPE, strings.OMNISCIENT_TYPE, strings.OBSERVER_TYPE))), @@ -91,6 +93,7 @@ class DataGameInfo(_AbstractResponse): self.game_id = None # type: str self.phase = None # type: str self.timestamp = None # type: int + self.timestamp_created = None # type: int self.map_name = None # type: str self.observer_level = None # type: str self.controlled_powers = None # type: list -- cgit v1.2.3