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2019-05-19Prevent duplicate units and centers with set_units and set_centersPhilip Paquette
2019-04-18Refactored get_all_possible_orders for 2.5x speed improvementPhilip Paquette
- Returning all locations at once - Removed 'loc' argument from method - Map has pre-computed attribute dest_with_coats
2019-04-18Updated pylint to v2.3.0Philip Paquette
2019-04-18Deprecated support for A WWW - XXX - YYY - ZZZ (explicit multi-step convoy)Philip Paquette
- Order expansion will convert the order to 'A WWW - ZZZ VIA' - set_orders without expansion will reject the order as an invalid move order
2019-04-18Add _unit_owner caching (#11)Setepenre
2019-04-18Upgraded pylint to v2.2.0Philip Paquette
2019-04-18Removed non-ascii characters in python filesPhilip Paquette
2019-04-18game_id - Using a random stream of 96 bits encoded as base64Philip Paquette
2019-04-18#809 - Seed for derivative maps should use same zobrist hash as parent mapPhilip Paquette
- Using the nb of locs and the sorted list of supply centers to compute the initial seed used to compute the zobrist hash - Child and parent maps should have compatible zobrist hash if the number of locs and the list of SCS is the same.
2019-04-18DATC 6.K.2 - Testing support of fleet in failed convoyPhilip Paquette
2019-04-18DATC 6.K.1 - Testing Civil Disorder (W1901A) with 1 order and 2 to removenotoraptor
2019-04-18Map - Modified norm() and compact()notoraptor
- Added 'loc' arg to get_order_status - Raising exception on set_orders for invalid power - Deprecated game.distribute_orders
2019-04-18Removed dependency on numpyPhilip Paquette
2019-04-18Release v1.0.0 - Diplomacy Game Engine - AGPL v3+ LicensePhilip Paquette