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path: root/diplomacy/engine/renderer.py
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2019-09-14.render() method - Added arg 'output_path' to be able to save img on diskPhilip Paquette
2019-09-14Added ReadtheDocs documentation for the public APIPhilip Paquette
- Reformatted the docstring to be compatible - Added tests to make sure the documentation compiles properly - Added sphinx as a pip requirement Co-authored-by: Philip Paquette <pcpaquette@gmail.com> Co-authored-by: notoraptor <stevenbocco@gmail.com>
2019-09-10Added ability to specify a custom SVG path in the rendererPhilip Paquette
- This could be used for instance to change the colours on the map.
2019-08-14[Web] Integrated new maps on the web interfacenotoraptor
- Fixed bug with incorrect dislodged unit on pure map - [python] Make sure dummy powers are registered only for standard maps. - Hardcoded supply centers into SVG files. - Removed supply centers CSS classes. - Update positions for units and dislodged units on all maps. - Converted SVGs to React. - Removed "sym" classes and hardcode related styles into symbol definitions. - Reordered map list (standard at top, then other ones in alphabetical order) - Displayed + button for all maps and disable it for maps without variants. - Minified generated code when converting SVG files to React. - [web] Added ability to hide/display map abbreviations.
2019-04-18Upgraded pylint to v2.2.0Philip Paquette
2019-04-18Release v1.0.0 - Diplomacy Game Engine - AGPL v3+ LicensePhilip Paquette