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path: root/diplomacy/daide/connection_handler.py
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-rw-r--r--diplomacy/daide/connection_handler.py11
1 files changed, 8 insertions, 3 deletions
diff --git a/diplomacy/daide/connection_handler.py b/diplomacy/daide/connection_handler.py
index 0b606bf..ab8d6cd 100644
--- a/diplomacy/daide/connection_handler.py
+++ b/diplomacy/daide/connection_handler.py
@@ -29,9 +29,12 @@ from diplomacy.utils import exceptions
# Constants
LOGGER = logging.getLogger(__name__)
-class ConnectionHandler():
- """ ConnectionHandler class. Properties:
- - server: server object representing running server.
+class ConnectionHandler:
+ """ ConnectionHandler class.
+
+ Properties:
+
+ - **server**: server object representing running server.
"""
_NAME_VARIANT_PREFIX = 'DAIDE'
_NAME_VARIANTS_POOL = []
@@ -54,6 +57,7 @@ class ConnectionHandler():
def initialize(self, stream, server, game_id):
""" Initialize the connection handler.
+
:param server: a Server object.
:type server: diplomacy.Server
"""
@@ -152,6 +156,7 @@ class ConnectionHandler():
def translate_notification(self, notification):
""" Translate a notification to a DAIDE notification.
+
:param notification: a notification object to pass to handler function.
See diplomacy.communication.notifications for possible notifications.
:return: either None or an array of daide notifications.